ROG News | March 16, 2024
Hello everyone! As you already know, we failed to release the game in Early Access on the date we had planned because of a situation unexpected to any of us (follow the Discord link for...
ROG News | September 20, 2023
Dear friends! Two months of hard work with a sprinkle of short vacations moved us very close to PT#5. This patch is going to be the major one before the playtest. During that time, we...
ROG News | July 13, 2023
Dear friends! This patch note includes information about the first week's updates, including the one we released today. Game Changes: Added: Field cauldrons now brew...
ROG News | July 6, 2023
Dear friends, First of all, we are thankful for your feedback and reports that instantly started pouring in the moment we launched PT#4. Secondly, we are thankful to those who support...
ROG News | June 22, 2023
Dear friends, At last, we are ready to present the main patch note before PT #4. Here, we’ll tell you about everything we have done since the end of PT #3. To put it briefly, most of our...
ROG News | May 5, 2023
Dear friends, Unfortunately, we hadn’t managed to prepare this patch as scheduled. So, only about 15% of existing abilities were added to the project. The main issues that we are fixing at...
ROG News | April 28, 2023
Dear friends, Here’s another update that addresses a number of issues. We also took care of the players who took advantage of the vulnerability of the GM panel. Briefly on Vocations:...
ROG News | April 26, 2023
Dear friends, In the second patch, we continue to take care of the issues that the players have reported in the past few days. Added: (Daerkunn) vendors selling items and...
ROG News | April 25, 2023
Dear friends, We apologize for the shutdown of servers in the evening, but based on your feedback and reports from the first day of testing we have prepared a patch that fixes a number of...
ROG News | March 24, 2023
Dear friends, PT #2 did not go as smoothly as we might have wanted. The main reason for it is obvious to anyone who actively participated. It was due to server crashes caused by...
ROG News | February 6, 2023
Dear friends! The main takeaway of the intermediate results is that our server manager system failed us. There was an error that did not make the server crash, but still prevented the...
ROG News | January 27, 2023
For the last month, we’ve been fixing the errors and addressing the feedback we received after Playtest #1. We plan to hold Playtest #2 on February 4-6. This patch includes most of the...
ROG News | December 9, 2022
Briefly on the state of the project and our plans: The current world situation did not spare us. We had to come up with the only possible decision - cut some content and features to...
ROG News | August 18, 2022
Just like in two previous updates, we concentrated on fixing issues and polishing the project. Some new mechanics: Arena (1.1): 2x2 arena fights; Improved the physics of the...
Admin | July 15, 2022
We have finally reached a new stage of our project - polishing and optimization. This means that patches will be released more often. The Normal server might even be updated without an...
ROG News | July 4, 2022
Introduction It was the longest period of silence about the condition of the project. But there’s also the largest patch note in its history. At the end of February we decided to...
ROG News | January 28, 2022
Hello everyone! This January turned out to be a surprisingly productive month. Apart from adding some new mechanics and the habitual polish of those already in the game, it will be...
ROG News | December 30, 2021
Hello everyone! This is the last update of 2021. Here we would like to summarize what has been done for our project during this year: The staff numbers grew many times...
ROG News | November 10, 2021
Hi everyone! During this time, we have focused on fixes and the visual part of our game, as well as the balance of previously written mechanics, which have already been tested on our own....
ROG News | October 22, 2021
Introduction Hi everyone! During this time, we have focused on fixes and the visual part of our game, as well as the balance of previously written mechanics, which have...
ROG News | September 28, 2021
Introduction For 3 long months, we have been incessantly working. We employed new staff and dived deeper and deeper to the bottom of our concept. Mostly, because of how...
ROG News | June 24, 2021
Introduction Hi everyone! We didn’t tell you anything for a while, but only because of hard work and active recruitment. Anyway, our patch note will tell you more. Be sure, we are...
ROG News | May 1, 2021
Introduction Hello everyone! Two weeks ago we missed a regular update for the Normal server because we had to simultaneously work on new mechanics and on complete refactoring of the...
ROG News | April 3, 2021
Introduction Hello, friends! As briefly as possible about the most important news: The WN Dev Contest is over for us - we thank everyone who voted for our project, and we...
ROG News | March 24, 2021
Friend! Here's a short video review of key features presented in 0.52.554 and 0.53.578 updates.