ROG News | August 1, 2018
I. Introduction Friends! We would like to tell you a little bit about an important component of the world mood of Reign of Guilds - light. And of course, you know that the mood...
ROG News | July 20, 2018
Prologue The teleport system is extremely significant element of forming the scale and structure of the realm. There are few principles of common truth, that developers...
ROG News | July 13, 2018
Dear friends! It’s time to share our progress in the Reign of Guilds development with you in development blog. Today we have prepared extremely interesting, as we believe,...
ROG News | June 29, 2018
Crafting: creating items and their quality. Part IV Recently, we described the types of resources available in the Reign of Guilds world, their generation, influence of the Count’s policy on...
ROG News | June 13, 2018
In the first article about the system of crafting in the Reign of Guilds, we described types of resources and where they are extracted and processed. Today we will tell you more about the...
ROG News | May 23, 2018
In Part 1 of our notes on the ROG crafting system, we talked about the types of resources, their extraction and processing system. Now we shall talk about the Count’s role in this...
ROG News | May 17, 2018
Dear friends! Recently we’ve finished one of high tier armor that presents "Steel Master" professional school. When it was created, we moved away from the eastern culture, since it...
ROG News | May 4, 2018
Today we’ll tell you about our crafting system. Description will be divided into 4 parts. So, the first one is devoted to types of resources (raw materials, refining and materials). In...
ROG News | April 27, 2018
As you might know we've closed free access to ROG's prototype and decided to make short video of development stage - what was made, how the game has been changed since...
ROG News | April 20, 2018
We mentioned earlier that one of the specifics of the ROG economic model is the Dynamic vendor balance mechanics. Although this term was partly borrowed from accounting, it has no more common...
ROG News | March 27, 2018
The atmosphere of the world of Reign of Guilds is something dark and magical. We try to recreate it with all components of the game. You can see this both in the models of weapons and...
ROG News | March 15, 2018
We, Atlant Games team are glad to announce: ROG Club time has come ROG Prototype’s time is over This means that: We plug-off live server; We will turn it on...
ROG News | March 7, 2018
Dear friends! ROG’s development lasts almost for a year. For this period we’ve made colossal work and our team has expanded to 15 people and continue to grow. Our biggest pride is that we’ve...
ROG News | March 2, 2018
Hello there! Small introduction: Decent and strong economy system is a gist of every MMO. This also goes to PvP-oriented MMOs in general and to ROG in particular as nobody will...
ROG News | February 26, 2018
World of Reign of Guilds is place with more than 1000 square kilometers of land area which is big even for 2k18. In our first devblog we’ve mentioned our way of creation...
ROG News | February 6, 2018
Hey everyone! It has been a while since we’ve made update №5 and now, we are proud to announce update №6 that was implemented on our server. New update will introduce:...
ROG News | January 31, 2018
Hi! Lots of our players have already checked out update №6 and abilities of different vacations. Today we would like to tell you more about these skills. In the table above you...
ROG News | January 24, 2018
Hello there! At the end of 2017 we’ve released our first episode of ROG’s development blog. And now, as was promised, we continue to share our progress with you. Today we...
ROG News | January 18, 2018
Hello there! We continue to develop Reign of Guilds and today we would like to give you a small sneak peak on some visuals. Our art designer have prepared some icons of buffs and magic...
ROG News | January 1, 2018
Hello and welcome to our first ROG dev talks! Thank you for looking into our project, testing new builds and supporting us. At the moment we are doing our best to develop...
ROG News | November 11, 2017
Dear friends! Almost 2 months we were very quiet and did not release any updates. And there were reasons for this. Actually, we were not intended to post any news before the Update # 5. But...
ROG News | September 16, 2017
A lot has happened since the launch of the first ROG prototype. The development process reaches higher pace and quality level every day. A great amount of work has been done in these 2,5 months....
ROG News | June 29, 2017
Well, finally, the time has come to invite you all in ROG: Prototype. Go to the page; Download the launcher; While the launcher is being downloaded, read information on the same...
ROG News | June 5, 2017
Finally! Time flies, and there are more and more news! And it is time to share them with you. Very soon everybody will be able to join the test of the prototype, where each aspect of...
ROG News | May 20, 2017
Dear Friends, I think one good news this week is just too little (here I am talking about the new location by the way). So here is another one: The Stage V is left behind. It was...