ROG News | January 18, 2019
18th weekly report salutes you! We will tell a little bit about siege weapons (to continue the report №15 ), show the castle evolution (to compare with the devblog №5 ), some animations...
ROG News | January 11, 2019
First report in the new year and at the same time the report №17 is on the air! Happy holidays to all and let’s talk again about the ROG development. And this time, we will show a...
ROG News | December 30, 2018
Weekly report №16 - New Year report. We postponed it until the very last minute because we wanted to release it with the first step of pre-alpha, alas. This report will be dedicated...
ROG News | December 29, 2018
15th Friday is on the air and we continue to talk about development. Last report was large-scale in the units of letters. This report we will try to make shorter. I NPC animations...
ROG News | December 14, 2018
Past friday is on the air and it presents another 14th weekly report. Now let’s get to the point. But we should warn that there will be a lot of letters. We will try to tell a little...
ROG News | December 7, 2018
Right on schedule, report №13 is on the air! Hello everyone and right to the point. I  Animations of NPC The point is that these animations of NPC-guards (they are the...
ROG News | December 3, 2018
Another Friday is on the air. Unvarnished, just №12. Hello everyone and get to the point. I  First-person animations with a book No, the reading of the mantra book in...
ROG News | November 26, 2018
Friday is on the air and we open the next ten reports. Hello everyone and cut to the chase! I 3D models Light pants This week we worked on the diversity of light...
ROG News | November 16, 2018
First anniversary report is on the air! Hello everyone and straight to the point. I 3D models Siege towers and hedgehogs Last time we showed ladders not only...
ROG News | November 9, 2018
Reporting Friday is on the air, friends, for the ninth time and right on schedule! Hello everyone and get to the point. Firstly, we want to talk a little bit about an implementation...
ROG News | November 6, 2018
It’s reporting Friday and it’s time to talk about ROG. Hello, everyone, let’s start! I Animations Third person animations with the book of mantra The...
ROG News | October 26, 2018
It’s reporting Friday on the calendar, so settle in and check the results of our work! Hello everyone, let’s start! I VFX We’ve already told pretty much about mechanics of...
ROG News | October 19, 2018
Friday’s on the air and we’re going to talk about past working week with ROG! Hello, everyone! I 3D models Bracelets There are many different bracelets by the end...
ROG News | October 12, 2018
It’s Friday again and welcome back! We keep to the schedule of reports, despite a lot of problems that our team faced in the light of current tasks - assembling of build of the team work...
ROG News | October 5, 2018
Today is Friday and it’s time to report on the work done. We ask you to assess this form of little and regular reports about what’s going on, after reading the 4th weekly report. Do you...
ROG News | September 28, 2018
Let’s start the third weekly report with the discussion about Alpha. It is important for us to make Alpha not only impressive but showing the difference in our level in comparison with the...
ROG News | September 21, 2018
Friends! Today is Friday, and 2-nd weekly report is on the air. Here you will find the work on the level design, 3D models, VFX, animations and UI. I Level design Mining...
ROG News | September 14, 2018
Friends! We start the new series of reports on the work done. Reports will be less in size than devblogs, but we are going to publish it more often. There will be one usual devblog for every four...
ROG News | August 31, 2018
Content: World and locations; UI; Animation; Programming; 3D models; Conclusion and plans 1.1. County Unsund – Tulglas city...
ROG News | July 13, 2018
Dear friends! It’s time to share our progress in the Reign of Guilds development with you in development blog. Today we have prepared extremely interesting, as we believe,...
ROG News | March 27, 2018
The atmosphere of the world of Reign of Guilds is something dark and magical. We try to recreate it with all components of the game. You can see this both in the models of weapons and...
ROG News | February 26, 2018
World of Reign of Guilds is place with more than 1000 square kilometers of land area which is big even for 2k18. In our first devblog we’ve mentioned our way of creation...
ROG News | January 31, 2018
Hi! Lots of our players have already checked out update №6 and abilities of different vacations. Today we would like to tell you more about these skills. In the table above you...
ROG News | January 24, 2018
Hello there! At the end of 2017 we’ve released our first episode of ROG’s development blog. And now, as was promised, we continue to share our progress with you. Today we...
ROG News | January 18, 2018
Hello there! We continue to develop Reign of Guilds and today we would like to give you a small sneak peak on some visuals. Our art designer have prepared some icons of buffs and magic...