Dear friends,
Here’s another update that addresses a number of issues. We also took care of the players who took advantage of the vulnerability of the GM panel.
Briefly on Vocations:
- Next week, we will release a patch that will fix the issues related to Vocations and introduce additional abilities;
- We added a temporary item that allows players to abandon their current Vocation (“Prof dropout" scroll);
Changes:
- Added:
- (Island) Prison cells with characters banned for using GM panel or of those who benefited from them;
- (Island) Black territory in the locations of named world bosses;
- (Daerkunn) Collision volumes that restrict the boundaries of the county and tell players that they are leaving playable area;
- Discord news are updated every time the starting menu is opened instead of according to a timer;
- system messages telling of an inability to teleport, a lack of inventory space, etc.;
- (Items) T2 Jewelry, T2 and T3 Bags;
- localized a number of objects in the world;
- icons for herb essences;
- Changed:
- Main HUD UI;
- now players can remove recipes from the Recipe Book;
- players now can’t die inside their houses, and new descriptions of real estate;
- (Items) prices of a number of items, and vendors’ balances;
- (Items) T2 Jewelry’s and Robes’ stats;
- (Island) The respawn time of Bur's escort has been reduced by 4 times;
- DBV: Travelers;
- the size of several herbs to make them more noticeable;
- tree collisions (oaks and birches);
- Fixed:
- possibility of bringing up the GM panel when editing memory;
- under certain conditions, the player character would save in the wrong way, decreasing the character’s level to 1.1;
- spawner manager issue that obstructed the work of the manager and caused unnecessary stress on the server;
- item quality didn’t visually update item requirements;
- some map icons disappeared from the map;
- loot dropped by golems could fall through the landscape;
- items acquired through the refining process could disappear into nothingness if the player didn’t have enough room in the inventory;
- castle AI would fight each other;
- weird blue “rays” in the world;
- 2D fire crackling in random places of Daerkunn;