Dear friends,

A small hotfix and a number of changes, as well as some thoughts on what we were going to do in the future with everything that was touched upon in the patch.

Fixes

  • Unsund cemeteries crash;
  • Tabula Rasa window appears;
  • -1*Taxpayer's side ;)

Changes

  • Fazira: the amount of coins in the AI loot has been increased for T1-T2 - by 100%, T3 - 75%, T4 - 50%, T5 - 30%;
  • Scorpion: +15% to physical attack, -15% for magic attack;
  • Air AOE has been temporarily weakened by 25%, fire - by 30%;
  • The amount of stamina burned when hitting the legs has been reduced, now: 2.5% for melee weapons, 1.25% each for a crossbow and magic;

What will happen next in the upcoming patches?

We will only touch on those immediate plans that have become even more pressing after the patch, and not all the tasks of “Chapter 2”:

  • Plans for items, bosses and loot:
    • Add low quality (“M”) T7-T9 and rare normal quality (“O”) blanks (unenchanted equipment) to the T2 county;
    • Black Zones: significantly increase the drop rate of crafting and enchanting recipes;
    • Group dungeons: the current amount of items dropped now from the Black Zone (but with lower quality);
    • (will be discussed in the Discord) Due to the fact that we plan to add blanks of items to the NPC trade, we want to stop its dropping from bosses, additionally increasing the number of crafting recipes instead;
  • AOE magic will receive an obstacle (cover) check, after which the attack values of AOE magic will be returned back to some extent;
  • Shields:
    • will be penetrated (but their defense bonus will be taken into account) by melee weapons, crossbows and a number of magic;
    • some magic will dissipate upon contact with the shield, including all debuffs/dispels;
    • AOE magic will also be configured individually, i.e. it will be possible to reduce damage from some AOE magic with a raised shield, but not from some;
    • Next, in the “Abilities 2.0” task, we plan to put in order the skills that allow you to run/sprint with shields;

Best regards,

The Atlant Games Team