Friends,

The suddenness of the patch is due to the importance of a number of fixes in it, on the other hand the patch included a number of “temporary” solutions, we apologize and thank you for your understanding.

Tutorials 2.0

  • Added a task for processing skins (changed the order of accrual of cumulative rewards);
  • Added display of the monetary component of rewards in cumulative rewards;
  • Recycling tasks now do not have an intermediate step with a teleport (description changed, display range of teleports on the compass increased);

Movement speed and “In combat” status

  • Sprint speed now depends on zones when the character is not in combat:
    • Green - 5,6 m/s;
    • Yellow - 5,12 m/s;
    • Red/Black - 4,32 m/s;
  • “In Combat” status::
    • slows sprint speed to 4,32 m/s;
    • ring swapping is allowed (temporary - solution to the problem of applying positive buffs to yourself);

Traders of T4-T6 powders

  • Added T3 Warlock in Harbur (instead of T0 Warlock);
  • Added T4-T6 Warlocks in Isgollyne (all three are namesakes);
  • DVB (price change depending on supply and demand) for all Warlocks has been “softened” by 4-7 times;

Map/Compass Markers

  • Added NPC markers in Isgollyne;
  • Compass: significantly increased display range of portal markers, locations with black zones, decreased display range of NPC markers in cities;
  • Changed the approach to the priorities of markers layers;
  • Map: partial corrections to localization and duplication of names;
  • Fixed a number of markers on the map with outdated coordinates;

Added

  • Delayed deletion of characters - 24h real time (temporary - default UI design);

Changed

  • Rewards for “local” quests have been updated (increased);
  • Wolf skins are now always recyclable, but only to thin leather;

Fixed

  • Impossibility of interaction "E" in case of a number of teleports/transitions between servers;
  • Chance of losing powders during cooking in case of pouch overload;
  • Duplicate NPCs have been removed, as well as a number of outdated ones;
  • Localization;

Other

  • Loading screen: sword guard element from the logo replaced with a diamond;

Optimization

  • (Server) Mob spawning;
  • (Client) Loading optimization;

In-game store

  • Added Slavic helmet skin;

Known issues:

  • (Rare) client crash when closing the game related to music;


Best regards,

Atlant Games Team