This update is primarily focused on experience (XP) and a number of important fixes.

Epxerience

  • Experience Redirection Powders have been completely reworked with new logic:
    • Now they convert all received XP into the specified attribute;
    • Only one powder can be used at a time (they will override each other);
    • Merchants selling these powders have been added to all cities, not just Isgollyne;
  • New Experience Boost Powders have been added in 2 types:
    • Regular and Phantom Learning powders;
    • Both types have 3 levels: +15%, +30%, and +50%;
    • Different types can stack (e.g., you can use both a regular and a Phantom powder at the same time);
    • Levels within the same type cannot stack (they overwrite each other).
  • +30% XP for Everyone:
    • For every 1 hour of offline time, the character receives a +30% XP buff (Learning) for 5 minutes, up to a maximum of 1 hour in total;
    • If the character had a +30% buff with less than 1 hour remaining when logging out, it will be extended to 1 hour;
    • If the character had a +15% or +50% buff when logging out, the offline bonus will not be applied;
  • Where to Get Powders:
    • (temporarily) Regular powders can be exchanged for Seals at NPCs;
    • With the introduction of the new location (Blazing Forest), they will be crafted with Rune Shards;
    • Phantom powders have been added to the in-game store;
  • Fixed the main issue with incorrect XP distribution in parties when members have redirection effects;
  • What’s Next:
    • XP events (weekends, holidays, etc.);
    • Event locations with bonus XP;
    • Castle runes for XP;

Fixed

  • Display of effects in buff tooltips;
  • Display of HP/MP/Energy regeneration modifiers in tooltips and correct values in the combat log;
  • Combat log saving;
  • Order of letters indicating item quality in the exchange window and powder crafting window;
  • Display of stats when linking enchanted items in chat;
  • Incorrect disappearance of nameplates on character death;
  • Fixed the display of map markers on opposite continents;

Changed

  • The NPC (quest giver) who exchanged Frost Leaf in Fazira has been replaced with an NPC (processor) for easier handling of large quantities;

Herb Spawns

  • (Temporarily) Disabled the ecosystem on herb spawners, which could lead to a "bad harvest" until the end of the in-game month.
  • Increased the number of herbs in Dwarrhan by 3 to 14 times.
  • Increased mushroom spawns in craters and swamps by 2 to 5 times, adjusted respawn cooldowns and variety.
    • We are monitoring the situation with herb-selling NPCs, but we remind you that these vendors were introduced as an expensive alternative to gathering herbs in the open world. Our changes aim to encourage player-to-player trading rather than trading with NPCs by increasing plant availability in Dwarrhan.

Castles

  • Fort burning:
    • When expensive runes are placed in castles, the burning time for forts has been increased to 5 minutes for regular castles (levels 15 and 45) and 10 minutes for royal castles (levels 30 and 60);
  • Elixirs:
    • Duration of regular elixirs increased to 24 hours;
    • Duration of royal elixirs increased to 72 hours;

Sincerely,

The Atlant Games Team