Dear friends!
End-User License Agreement(EULA)
The game now has an additional EULA, that will allow us to completely block characters/accounts, for abusing in-game mechanics (“Exploit bugs or glitches to gain a competitive advantage;”)
We want to warn our community in advance, that “harmless” abuse, such as:
- leveling using logouts;
- leveling/farming using archmage flight abuse;
- pickpocketing cooldown abuse;
Will result in an account/character blocking for n days at best. And such things as RMT and dupes will result in a permanent account ban.
Patch #5:
- Damage formula:
- bonus damage cap reduced 3 times;
- bonus damage gain speed reduced 7 times;
- bonus damage could become 140% from base damage, which led to unexpectedly fast kills
- these changes does not touch base damage, which is based off attack-defense difference with certain modifiers;
- Vocations:
- Assassin:
- PD bonus increased from 80/140/280 to160/280/560;
- Thief:
- PA/MA/PD/MD - bonuses removed;
- Blacksmith:
- PD/MD bonuses increased from 80/140/280 to 120/210/420;
- Gladiator:
- PD/MD - penalty removed;
- Crusader:
- PD penalty increased from -80/-140/-280 to -120/-210/-420;
- MD bonus increased from 160/280/560 to 320/560/1120;
- Master of Steel:
- PD bonus increased from 160/280/560 to 320/560/1120;
- Weaponsmith:
- PA - bonus added 120/210/420;
- Hunter:
- PA - bonus removed;
- Inquisitor:
- MD bonus increased from 120/210/420 to 240/420/840;
- Abilities:
- ability tooltip now provides correct information both in character window and in quests;
- various ability cooldown fixes (not final);
- (Thief) Pickpocketing: temporarily reworked as “Begging” (amount of talers up to 4/6/10) until final ability cooldown fixes;
- (Thief) Elusiveness: crossbow reload using aiming is no longer possible using sprint;
- (Archmage) Fly: fixed various bugs that allowed to constantly fly;
- Karma:
- fixed bug that led to personal penalty for regular indulgence applying to characters that never used indulgence;
- personal penalty for regular indulgence can add up to x50 from base cost;
- once a day(irl) personal penalty decreases by 500 karma;
- basic amounts of karma for regular mods reduced by 30%-50%, additional karma for level reduced by 10%-30%;
- amount of karma gain is now more dependent on mob type;
- Portals:
- there are now 15 portals in the open world (work both ways), new tp tokens added (Daerkunn and Gwasgar);
- map icons added;
- 2 more counties are WIP;
- for now, there is no difference between yellow and blue portals;
- Misc:
- fixed server crash (physical scene), on which led to 100% of server crashes for servers with castles/dungeons and 90% of server crashes in the open world;
- (boss) Golem: knock chance by timer is reduced by 3 times;
- NPCs(weapons, armors) added to the city of Brabat;
- localization for special items fixed;
- various fixes in widgets(character inspection, chat):