Dear friends!
We’ll tell you about the changes and the things that we are working on that haven’t got into that patch.
Attention!
- We fixed the chat filter error when several languages were turned on by default;
- BUT! You have to manually set the chat filters if your character was created before the patch of 07/04/2024.
- For newly created characters, we would also strongly advise setting up your filters yourself, since the default values may not satisfy your preferences
Patch #2:
AI:
- Tooltip:
- enemy level is now visible (but not for bosses);
- another iteration of level dots;
- All common mobs take 3-5 times more time to start regenerating health;
- Boar:
- nearly impossible to kite it by just running around it;
- has a higher chance to miss with its attacks;
- Skeleton:
- takes twice as long to cast its regenerating spell;
- the regeneration lasts 10 seconds (1-3% of HP), can be dispeled;
- AI XP gains:
- increased the XP gained from skeletons;
- bosses don’t give XP, except for animal bosses (temporary decision to prevent XP abuses);
Rivulet Island - Beginner’s Land:
- Black Territories:
- no Black Zones (free PvP) on the surface of the Island;
- the mine is now safe from PvP;
- 50% of the spider cave are covered by a safe zone, but it is harder to farm resources there (safe and unsafe zones are divided by cascade of spider webs);
- Catacombs, castle, skeletons:
- Still Black Zones;
- skeletons yield better rewards (including T2 items);
- Quests and DQB (Dynamic Quest Balance):
- turned off DQB in all quests on the Island;
- quest requirements will not change with the growing demand of other players on these quests;
- Increased the rewards of quests on animal trophies;
- Bosses:
- respawn time of animal bosses was decreased (random offset between 4-8 minutes);
- decreased the respawn time of the troll (6-12 minutes);
Other changes:
- Magic:
- Air powders consume 25-35% more mana;
- Priest and karma:
- Increased the base cost;
- Changed the algorithm for calculating personal cost growth;
- Changed the widget (now “additional price” shows personal additional cost and the additional costs from DVB);
- Reset personal additional cost values;
- Vocational abilities:
- Fixed some of the vocational abilities (there was no difference between levels 1, 2, and 3);
- Some T3 buffs of the abilities got deleted when transferring between servers;
- Theif (received quite some nerfs):
- Stealing: decreased the average sum by 30%, increased the randomization range, and increased CD from 2 to 5 minutes;
- Note: these measures will stay in place until we add penalties for theft and magic that allows to see the invisible;
- Foxes/Changes/Additions:
- Expanded and reworked the information in the pop-up window of the Tavern and the Island;
- Localization fixes (tokens, portals, karma system);
- Fixed resetting settings that happened on transferring between instances or seamless zones;
- Partially fixed the error related to WASD key binds (sprint, dodge);
- Added missing vendor presets in some locations;
- Added missing UI interaction SFXs;