Dear friends!
This patch note includes information about the first week's updates, including the one we released today.
Game Changes:
- Added:
- Field cauldrons now brew more powders. Public cauldrons only yield 25 powders per brewing;
- Several refiner and post-processor NPCs;
- Changed:
- Powders of levels 2+ received a buff of damage, a change of CD and mana usage;
- Increased the price at which vendors buy powders;
- Prices and accessibility of certain crafting ingredients;
- All NPCs take a zero count tax;
- Herb spawners: changed spawn rates, added new types of herbs;
- Named bosses: increased stats, turned off XP gains, increased their respawn time, added respawn time offset, decreased their roam area, and increased the size of black territories around their spawn points;
- golem received a buff to its walking speed;
- stickman received a buff to HP and Magic Defense;
- wolf doesn’t push as hard anymore, decreased the chance and strength of critical hits;
- mobs near Harbur village got debuffed to be comparable to the mobs in the northern part of Rivulet Island;
- Vocation quests were made reusable;
- Fixed:
- Stats and requirements of a number of enchantments and items, as well as item types, that made them unusable or impossible to enchant;
- Added missing or lacking powder tiers and recipes, including crafting recipes;
- Issue with prices caused by several vendors having the same DVB ID;
- Refiner NPCs don’t cheat anymore: turned off the hidden DVB price growth;
- A number of issues related to quests;
Tech Changes:
Added:
- Level markers near immersive nameplates that display the level difference between the target and the character;
- SFX for the interaction between light and environment;
- GMs are now able to kick and ban players off the servers;
- Changed the scale of castle siege UI;
- New weapon icons;
- Changed:
- “Take all” is now bound to just “E”, not “hold E”;
- Fixed:
- Client crashes related to UI: UI reset, NPC interaction, P2P trade;
- Server crashes related to abilities;
- Issues related to abilities disappearing from the ability list when transferring between servers;
- Permanent invisibility after using abilities that grant invisibility;
- Errors related to actions bound to “Esc” key;
- Immersive nameplate errors emerging after Seamless transitions and teleportation;
- Enabled magic AI projectiles;
- AIs are no longer able to go beyond their spot;
- Hair artifacts occurring on certain graphics settings;
- Optimized:
- NPC interaction;