FXD - Bug fix CH - Balance change New - As you may guess - it is something new 1. General: 1.1 NEW Changing of brightness and contrast ratio; 1.2 NEW You can now put number value manually in settings instead of using slider; 2. Death: 2.1 FXD Fixed issue, when dead character was managed to swtich slotbar; 2.2 FXD From now on dead character cannot equip/unequip items. However, upon death player still can stich UI and use menu. 2.3 FXD Reload can't be used upon death. 2.4 FXD If character "A" killed character "B", who made successful strike with the sword at the time, hit check and damage calculation from character "B" to Character "A" will be cancelled - this is another step in preventing "mutual" kills in ROG.