Dear friends! Development stage is moving further and further and with that, we would like to share some of our thoughts with you. We’ve decided that magic system must not be attached to buff system. Especially when we have platform that allows to create lots of exclusive mechanics. Therefore, please welcome Combined Magic System The title says all: powders won’t have any specific element requirements, but you’ll have to master different elements to use the powder. This kind of magic influences physics of characters and objects. Some conceptual examples of this mechanics are: 1) Air streams - will move characters with power of air. The magic can even cast them away and protect siege weapons by holding them in specific spot. 2) Freeze - cold air locks the target and lower cooldown time or even covers earth with ice. If character steps on frozen land, he will slide and his speed will be reduced. 3) Landfall - will cover path in specific area. One can get rid of barrier only by using another type of Combined Magic. 5) Fire stream - melts ice, burns the ground and provides damage once character is hit by this spell. 6) Smoke and Gas - might create smoke veil or be used as toxic weapon 7) Fire wave, vacuum and so on. When you create and propose ideas about any new magic spell, please don’t forget to specify: Type (channel, projectile, projectile+AOE, AOE and so on); Main Element + Supportive element; How this very effect looks in character’s palm; How this very effect will look when applied on target; How this very effect will look when applied on character; Description of spell - what does it do, how it works.