- The trading system (Trade) between players has been brought to a classic, intuitive format that many are familiar with. The old, overly complex trading system has been removed.

In future updates, 'Trade' will become the primary method for exchanging items between players. Trading items 'through the ground' will be restricted.

- Fixed crosshair desync when shooting from a sharp turn.

- The activation counter for castle runes has been removed. Now runes will be destroyed some time after being installed. Temporary value: 14 days for all runes and castle levels.

- Disabled the reduction of lock rune power based on distance from the castle.

- Changed the bonus values of castle runes. (more details below)

- Reduced the effectiveness of attack and defense elixirs (T2 6% -> 5%, T3 10% -> 7%)

- The duration of all elixirs has been reduced from 1 hour to 30 minutes.

- Disabled the damage reduction to allies and the player for AOE damage (Friendly Fire).

- Added a universal elixir for filling all types of castles. Crafting cost has been set at the level of a T11 elixir (15 units of all bills for 5 elixirs). An alternative elixir has been added to the premium store. The old 12 types of elixirs will be removed in future updates.

- Elixirs can now be stacked (10 units).

- Disabled the dependence of movement speed on agility; a fixed 5% bonus has been set for the following professions:

- Assassin

- Gladiator

- Crusader

- Barbarian

- Steel Master

- Blacksmith

- Weapon master

- Enchantments - Changed the ratio of physical/magical defense bonuses for some enchantments, reduced the bonus to item characteristics. (Brought closer to "pre-release" parameters. More details below).

- Removed the water attribute requirement from all "Meditation" and "Palms" powders

- Medium crossbow - projectile flight speed reduced by 15%

- Crusader - blink - cooldown increased from 60 to 150 seconds for all skill levels

- Changed the skill selection window. Selecting skills by clicking on a slot and then clicking on a skill has been removed. Now a skill can be selected by dragging it with the mouse.

- Added a "Maintained" skill type. Archmage Flight has been changed to a maintained type.

- Fixed the display of the hunger parameter in the UI (At zero hunger value, 100% was displayed).

- Fixed an error in the display of potion effects and durations.

- Fixed the visual effect of the "Sparks" powder.

- Removed the temporary chest from the mansion.