Factsheet

Developer:
Atlant Games
Based in St-Petersburg, Russia

Early Access date:
1Q, 2020

Release date:
1Q, 2021

Platforms:
PC
Steam

Website:
reignofguilds.com

Regular Price:

USDTBA
EURTBA
RUBTBA

Description

Reign of Guilds is about guild warfare – create guilds, make wars and alliances, conquer or trade! Study craft, fight for castles, earn titles and win the throne.
Reign of Guilds is about Counts, Kings and alliances that rule over territories, manage their population and economy.
Reign of Guilds is old-school hardcore: with unattached loot, open world PvP and PvE, experience loss and partial dropping of items upon death depending on karma level.
Reign of Guilds is First Person experience, with non-target combat system, friendly fire, flexible system of buffs, which allows to choose between mobility, vitality, and damage.
In Reign of Guilds you can make a journey from a warrior to a leader, from a leader to a Count, from a Count to the King, and from the King to a … victim, tyrant or legend? What path would you choose to follow?

Features

  • First-person action MMO experience
  • Non-target system with friendly fire
  • Open world PvP with karma system
  • Become Count or King
  • Influence the world in a different way
  • Player-driven Economy
  • Deep crafting system
  • Unique skill system
  • Unattached loot
  • Massive world to conquer

Videos

Reign of Guilds: Gameplay [21.06.18] YouTube

Reign of Guilds - Prototype gameplay video YouTube

Devblog #3 YouTube

Devblog #2 YouTube

Devblog #1 YouTube


Images

download all screenshots & photos as .zip (112MB)
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download logo files as .zip (611KB)
logo

About Atlant Games

Boilerplate
Atlant Games is a small Russian team and most of us work remotely. What unites us is the belief that good games turn the surrounding reality into a slightly better place.

More information
More information on Atlant Games, our logo & relevant media are available here.


Reign of Guilds Credits

Vatslav Verzhbitskiy
CEO

Kirill Kovalenko
Executive director

Artem Stekhnovskiy
Lead programmer

Grigoriy Lysov
Game designer

Michail Semenov
Producer/Level designer

Vladislav Jurat
Animator

Vladimir Cholokyan
Level designer

Alexandr Bokov
Data Base/IT

Ludmila Parkhomenko
Art director

Tatiana Kornilova
UX/UI designer

Denis Didarov
3D Artist

Dmitriy Sokolov
VFX Artist

Pavel Petrov
Programmer

Oleg Bogdanov
3D Artist

Maksim Dvornikov
Community/PR manager

Alexander Djangirov
Community/PR manager


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks