NEW Update 0.90.160 from 09/12/2022

Discussion in 'Patch notes' started by ROGBot_1.6, Dec 9, 2022.

  1. ROGBot_1.6

    ROGBot_1.6 Администратор Staff Member ROG Club

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    Apr 2, 2018
    Hello everyone!

    Briefly on the state of the project and our plans:

    • The current world situation did not spare us. We had to come up with the only possible decision - cut some content and features to release in early access as soon as possible;

    • However, these are the features (some are already being tested, others are in progress) that will be included in early access:

      • Taxation of castle territories;

      • Count (taxation & county expenses that make its territory more attractive to players);

      • Market square;

      • Buyable real estate;

      • PvP Leaderboard for the Arena;

      • Instances (public & private);

      • Castle capturing including its instances i.e. server division;
    • Regarding the map of the kingdom, it will include:

      • 4 counties (2 in the East & 2 in the West);

      • A new island that will be a continuation of the tutorial after leaving the tavern;
    • Our new roadmap includes some more details [https://trello.com/b/KYM9Lunj/reign-of-guilds-roadmap];

    • Before early access we are planning to hold at least 3 open playtests. The first one is scheduled for December this year;

    • Beside that, we are going to distribute a lot of free keys on the forum, for testing between the open playtests;

    • Early access itself is scheduled for the end of the winter;

    Preparing a project that accumulated so many features is no easy task for a studio our size. We do realize that there are going to be some rough edges that we’ll do our best to fix.


    The thing we will appreciate most of all is your support.


    Now, let’s get down to the patch and have a good weekend!

    ROG’oms up!

    Follow the link to find out more or click the image bellow.
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