[Discussion] The Prison

Discussion in 'Discussions' started by Diamay, Jun 18, 2018.

  1. Diamay

    Diamay Count

    229
    371
    223
    Jan 17, 2018
    Do you want to know more about the prison in King's County?

    We are planning to introduce the prison as an instance with some prison cells and banned characters into it. Normal players could visit the prison and see that banned characters with the reason of their ban.

    The prison also could be the center of various events.

    Share your feedback and suggestions about this!

    P.S. We’ve jotted down results of last discussion on kind of materials you want to see more in future and ready to share last update on that with you already: new concept art on the prison.

    [​IMG]
     
    • So so.. So so.. x 1
    • ... ... x 1
  2. Baeyer

    Baeyer Lumberjack ROG Club

    7
    18
    12
    Jan 21, 2020
    Not sure about the idea for banned players but... I could see putting suspended players in the jail cell and muting them so that every time they log in they are muted and stuck in a jail cell. You could even let us throw rotten tomatoes at them.
     
    • Like! Like! x 1
  3. Kosovar

    Kosovar Bard

    1
    1
    1
    Apr 29, 2020
    Yes
     
    • Like! Like! x 1
  4. Myrmex Thraxvágr

    Myrmex Thraxvágr II degree of vocation Patron ROG Club

    16
    33
    32
    May 11, 2020
    A Prison is a mechanic that could be useful but not necessary to be implemented at this stage of development.
    I would recommend finishing off the basics and etc. and then perhaps introduce a more simpler version, perhaps in design of contracts, to hunt down those high seeked Criminals who have a bounty on their Head, if there is one.

    A Prison gives realism and immersion but takes away freedom, its a double-edge sword that needs to be thought through very carefully before implementing.
    People will hate it or love it. Depends on how the studios will introduce it.

    For example lets take Skyrim.
    They had a nice neat system that puts the player into a prison when caught and who could not pay off his bounty. Lets say the Player committed murder against a count or king, he might want to get into prison and then to be beheaded in front of a public. Though in Skyrim you could escape at all times with lockpicking, say you could introduce a RPG system with this.
    People who've commited murder against the King or Count might end up in a high end prison that they can't lockpick their way out?
    Thus you a Player or NPC can come to take the prisoner to the stage to behead him?
    Very dificult to implement while not make your playerbase angry. I would say take the player to prison make it breakable for his guild perhaps to free?
    Or give the player the option to choose.
    Either he decides to play with the scenario to get beheaded and gets a simple debuff and karma reduction for doing so. Or he decides to break out and the guild he's part of or something else gets a minus Karma or Debuff. Or make it that the player will lose control of his character and the system takes over for maybe 1-2 hrs until he's full beheaded, maybe his guild can save him?
    In Morta Online you would have an 8hr murderer status, where every guard or npc would attack you on sight ... in other words you were doomed though you could still sneak around and find a way.

    Making a prison for banned people could also be interesting, but are there really so many people that are banned that the prison could be worth it?

    Food for thoughts. Try and make it simpler while keeping the community integrated. Do not do something half-hearted, afterall the murderer killed a King or Count! A Leader of a Kingdom.